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Tier 17 cards

Gain 1 random hero card of a specific rarity (commander level +1).

Pick 1 of 4 cards (hero cards).

Pick 1 of 3 cards (Tier 1 hero cards).

Gain 3 commander XP.

Gain 3 free refreshes.

Fleeting A chosen 【Heluo】 hero +2 levels.

Fleeting All 【Zhulu】 heroes gain a 50 (+25 × tactic cards played, current: 75) shield this round.
Tier 213 cards

A chosen hero +3 levels and 1 random hero +2 levels.

Pick 1 of 3 cards (Tier 2 hero cards).

Choose 1 hero and trigger its Setup effect.

Choose 1 hero and trigger its On Deploy effect.

Gain 2 Ancient Coins.

Gain 2 Tier 2 hero cards.

Gain 1 random Totem-related 【Great River】 hero card.

Let 1 hero seize up to 5 levels from the Arcomia Core.

Choose 1 Tier 1-3 hero to gain +1 awakening progress.

Fleeting Gain 1 random 【Zhulu】 hero card.

Fleeting A chosen hero +4 levels.

Fleeting Choose 1 【Zhulu】 hero; its max mana this round {Deduction Tactic:-5} (each use of this card increases the effect, up to 20).

Fleeting All heroes +1 level.
Tier 321 cards

Gain 1 random hero card from your board.

Choose 1 hero and gain 1 random hero card of its faction.

Remove a chosen hero from the board and transfer its levels (excluding temporary levels) to 1 random hero.

Pick 1 of 3 cards (Tier 3 hero cards).

Gain 4 commander XP.

A chosen hero +4 levels and 1 random hero +3 levels.

Pick 2 of 5 cards (hero cards).

Gain 4 free refreshes.

Arcomia Core +2 levels; repeat once for each 【Sunset Sea】 hero on the board.

A chosen 【Tripartite】 hero swaps levels with the nearest 【Tripartite】 hero.

Gain 2 【Heluo】 hero cards.

Gain 2 【Tripartite】 hero cards.

Gain 2 【Zhulu】 hero cards.

Gain 2 【Sunset Sea】 hero cards.

Gain 2 【Great River】 hero cards.

Gain 2 hero cards with no faction.

Gain 2 hero cards with On Deploy effects.

Gain 2 hero cards with Setup effects.

All heroes gain levels equal to the amount of equipment they wear.

A chosen hero +2 levels. Trigger this effect 1 extra time for each faction on the board.

Fleeting A chosen 【Heluo】 hero +4 levels.
Tier 419 cards

Pick 1 of 3 cards (Tier 4 hero cards).

Your lowest-level hero on the board (excluding temporary levels) gains 9 levels.

Choose 1 hero, destroy all its equipment, and gain that many basic equipment +1 at random.

1 random hero from each faction +4 levels.

Gain 2 random tactic cards.

Gain 2 hero cards with Sacrifice effects.

Gain 2 hero cards with Flicker effects.

Gain 2 hero cards with On Combat Start effects.

Gain 2 Tier 4 hero cards.

Gain 1 random 【Sunset Sea】 signature equipment out of 5 (no duplicates).

All heroes with no faction gain levels equal to 2× the number of no-faction heroes on the board.

Choose 1 hero to seize levels from the nearest allied hero (up to 10, temporary levels excluded).

Choose 1 hero to gain temporary levels equal to its rarity ×3.

Pick 1 of 3 cards (hero cards with On Deploy).

Choose 1 hero to gain +1 awakening progress.

Fleeting All 【Zhulu】 heroes gain a 100 (+50 × tactic cards played, current: 150) shield this round.

Fleeting A chosen hero +8 levels.

Fleeting Pick 1 of 3 【Zhulu】 hero cards.

Fleeting All heroes +2 levels.
Tier 520 cards

Pick 1 of 3 cards (Tier 5 hero cards).

Choose 1 hero, discover 3 hero cards of its faction and pick 1.

Gain 5 energy.

Choose 1 hero; heroes on the board with the same rarity +3 levels.

Immediately trigger the On Deploy effects of all heroes.

Immediately trigger the Setup effects of all heroes.

Pick 1 of 4 cards (basic equipment cards).

Choose 1 hero of level 10 or higher on the board and randomly distribute its levels among 3 other heroes (never the same hero twice).

In the next battle, 1 random hero gains half the level of the enemy's current highest-level hero (temporary levels included).

Choose 1 hero and destroy all its equipment: 1 destroyed: gain 4 energy; 2: gain 1 Wondrous Melody; 3: gain 1 Treasure Chest.

Pick 1 of 3 cards (special equipment or talent equipment).

Gain 2 Tier 5 hero cards.

Gain 1 special equipment Sage's Protection. Can be worn by 【Heluo】 heroes; the wearer revives 2 seconds after first being defeated, with only 30% HP.

Choose 1 awakened 【Zhulu】 hero and gain 1 copy of its card.

Gain 1 special equipment Mechanism Box: can be worn by 【Zhulu】 heroes, granting: at the start of combat, summon 2 "Faulty Robots".

1 random 【Great River】 hero +5 levels. Trigger this effect 1 extra time for each Totem on the board.

Gain 1 random effect card related to your board's main faction.

Choose 1 【Tripartite】 hero to cast its skill immediately at the start of the next battle.

Choose 1 hero to cast its skill without limit during the first 15 seconds of combat this round.

Fleeting Choose 1 【Zhulu】 hero; its max mana this round {High-tier Deduction Tactic:-10} (each use of this card increases the effect, up to 40).
Tier 618 cards

Shop refreshes cost no energy this round.

A chosen hero immediately gains 20 levels, then 10 levels every round.

Gain 3 identical copies of a random hero card on your board.

Pick 1 of 5 cards and split the chosen card into four.

Gain 3 Opening Rampage (Opening Rampage: the chosen hero casts its skill without limit for the first 15 seconds of combat).

All allied heroes +10 levels. The effect grows by 5 levels for each round you hold this card.

Gain 4 Tier 5 hero vouchers.

Gain 3 random basic equipment cards.

Gain 4 random Tier 5 effect cards.

Your commander HP becomes 1; gain 10 random effect cards.

A chosen Tier 1-3 hero randomly becomes a Tier 5 hero not on the board, awakened and keeping its current level (temporary levels included).

Gain 2 Famed Blade · Fate. The first time your commander HP drops to 0 this match, you are not eliminated and keep 1 commander HP.

Gain 10-20 random energy.

Commander level +1. If already at max level, gain 10 energy instead.

Deployable heroes +1.

Gain 1 random other Tier 6 effect card.

Gain 3 Wondrous Melody (Wondrous Melody: choose 1 hero to gain +1 awakening progress).

Choose 1 hero to seize 10 levels from every other hero.
